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5 Things to Know about Elden Ring: Shadow of the Erdtree

21 June 2024 @ 3:32 am

Rise, Tarnished. Before you begin your journey in Shadow of the Erdtree, there are 5 important things you should know... The post 5 Things to Know about Elden Ring: Shadow of the Erdtree appeared first on CDKeys Blog.

Destiny 2: The Final Shape | the Beginning of the End

4 June 2024 @ 4:11 am

The Final Shape marks the beginning of the end of Destiny 2. Eyes up, Guardian… There are 5 things you should know. The post Destiny 2: The Final Shape | the Beginning of the End appeared first on CDKeys Blog.

Gold Road Expansion = Best Time Ever to Play the Elder Scrolls Online

2 June 2024 @ 11:32 pm

The Gold Road expansion for Elder Scrolls online makes it the best time ever to jump into this massively popular MMORPG. The post Gold Road Expansion = Best Time Ever to Play the Elder Scrolls Online appeared first on CDKeys Blog.

Top 5 New Games June 2024 | Best New Releases

2 June 2024 @ 3:43 am

The long awaited Elden Ring expansion drops in June, along with 4 other fantastic new games vying for your time! The post Top 5 New Games June 2024 | Best New Releases appeared first on CDKeys Blog.

F1 24 | Top 5 New Features

27 May 2024 @ 10:18 pm

F1 24 is now live! (at least with the Champions Edition) These 5 new features could make this the best entry in the series yet… The post F1 24 | Top 5 New Features appeared first on CDKeys Blog.

Senua’s Saga: Hellblade II Release Date and Everything You Need to Know

21 May 2024 @ 1:35 am

Senua returns in Hellblade II for brutal journey of survival through Viking Iceland. Ready to experience another beautiful nightmare? The post Senua’s Saga: Hellblade II Release Date and Everything You Need to Know appeared first on CDKeys Blog.

Ghost of Tsushima Director’s Cut | Top 5 New Features on PC

15 May 2024 @ 3:42 am

God of War, Spider-Man, Final Fantasy 7, and now Ghost of Tsushima… It’s (still) a great time to be a PC gamer who likes PlayStation games. The post Ghost of Tsushima Director’s Cut | Top 5 New Features on PC appeared first on CDKeys Blog.

Homeworld 3 Release Date and 5 Things You Need to Know Before You Buy

13 May 2024 @ 4:03 am

Tactical, beautiful, and wholly unique. 🌌 Homeworld returns today to redefine the RTS genre (yet again). 🚀 The post Homeworld 3 Release Date and 5 Things You Need to Know Before You Buy appeared first on CDKeys Blog.

Top 5 New Games May 2024 | Best New Releases

1 May 2024 @ 3:41 am

May is here, and with it comes 5 amazing games. Shouldn’t be too hard to find something new to tide you over till Shadow of the Erdtree. The post Top 5 New Games May 2024 | Best New Releases appeared first on CDKeys Blog.

Cześć! | Introducing CDKeys in Polish & New Payment Method – BLIK

30 April 2024 @ 7:31 am

CDKeys is now available in Polish! The same great deals, selection, and customer service— now localized. Oh, and we added BLIK support too! The post Cześć! | Introducing CDKeys in Polish & New Payment Method – BLIK appeared first on CDKeys Blog.

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The Land Beneath Us Review (PC)

21 June 2024 @ 6:45 pm

The wizard is the problem. He takes a few turns to charge his attack but can then burn squares for two turns. This, coupled with the presence of more traditional melee enemies, means that my Ultimate Soul Harvester is caught in a place where there’s no way to move to avoid damage. I take it, knowing that I have a power that gives me back a good chunk of health once I get through a level. I spend around ten moves, avoiding incoming attacks and striking with both bladed weapons and a revolver, to eliminate the magic user and one big buy wielding a giant sword. That leaves just two slithery slugs to deal with. Once they are gone, I get to create a new relic, which I decide not to slot in because I already like the setup I have and believe it can take me to the boss and I might even manage a victory. There are more rooms to clear until then. I get to a character that upgrades one of my relics, which means I have an extra chance to deliver critical strikes. As enemies h...

Metal Slug Tactics Preview (PC)

20 June 2024 @ 3:08 pm

The convoy is almost sure to escape. I made the mistake of focusing on the enemies barreling down on my squad rather than on the mission objective. And I somehow managed to get Eri, who can deliver quite a bit of damage with her grenade juggler ability, in a position where she is unlikely to take damage but also cannot actually strike the vehicle. The lesson is that sometimes you have to put people in danger to achieve objectives. I try to get Marco and Fio so that they can synchronize their attacks. Unfortunately, the convoy is a boss, which means I only get one good attack against it. Marco eliminates one enemy with his machine gun to clear some space. I will have to accept that my team will be hurt and hope that next run I can get them into good positions to eliminate the truck. Otherwise, it’s back to base and back to basics for another run. Metal Slug Tactics is developed by Leikir Studio, with publishing from Dotemu and Gamera Games. I played a preview versi...

Starship Troopers: Terran Command - Urban Onslaught DLC – Yay or Nay (PC)

19 June 2024 @ 2:53 pm

A J.A.C. Trooper is a nice resource to have when fighting a lot of tiger bugs but I really want the resource to train another police squad. The Mobile Infantry looks down on them, but the cops have drones that directly engage the arachnids and solid sub-machine guns. Combined with a few turrets they are holding the line against waves of bugs and, as a result, no civilians have been lost yet. Meanwhile, my main force is moving through the level, putting as much fire on incoming threats as possible, collecting more resources, and dealing with any bug hole they find. Once they reach Elite status and gain their second special ability, I plan to head to hives, kill every Arachnid, and blow all their nests. Despite our battlefield success, I’m pretty sure leadership will then do something dumb and allow the big Brain Bug to gain a foothold in the city. Starship Troopers: Terran Command - Urban Onslaught is developed by The Artistocrats and published by Slitherine Ltd. T...

Flame Keeper Review (PC)

18 June 2024 @ 3:02 pm

Ignis is running out of stamina a little too quickly. When there are a lot of enemies with yellow shields running around, this is a problem. I need to dash straight into them to eliminate their protection and make them vulnerable to regular attacks. I missed a few times and now running around and fighting unprotected bugs is the only thing I can do before dashing again. Maybe I should have picked up the stamina-focused upgrade when I last used a lamp and then filled the fire camp with new energy. I opted for a boost to damage dealt instead. Let’s hope that the stamina choice pops up again on the next go-around. I need at least one lamp to finish this part of the level and I still have to find a special rune to open up a big vault. And I will carefully target my dashes when I need to deal with shields. Once the fire camp is filled, a defense sequence will start. Waves of enemies will come in, trying to steal all the fire I’ve worked so hard to collect. I plan to ful...

Undead Inc. Review (PC)

17 June 2024 @ 6:35 pm

My research was humming along, even if I had to sometimes hire some B-grade personnel. We mastered all legal and consumer-facing drugs, pumping them out of automated factories as quickly as our Wellspring pharmacies could sell them. Our doctors weren’t all brilliant but they certainly knew what an integrated business is and, when they got the diagnosis right, knew what to prescribe. Sure, we’ve had a few incidents in the research lab, including one that resulted in one very zombie-looking researcher getting gunned down in the street by a police officer and one internal security guy. A  denial-of-service attack ensured that news was buried, and the media didn’t continuously air footage of the incident. Sure, the franchise payments keep going up, which feels abusive, but we’re a growing company that needs resources. But I misjudged the capabilities of my director and his bodyguards. All illegal research is underground, and the gangs really don’t like mostly-legitimat...

Scramble: Battle of Britain Preview (PC)

14 June 2024 @ 9:36 am

Austin Riley might be known as Razor, but he is struggling to live up to his nickname. I managed to get him into firing position a few times, but the pilot struggled to be sharp with his attacks. The Stukas are still roaming across the skies and, although two of them are down, their escorts are also creating problems. Of course, the fight is always hard when outnumbered. It’s easy for the Nazi airmen to fight two-on-one, with one of them drawing fire while the other gets a favorable firing position. So high G moves have managed to keep my aircraft intact, but we really need to start taking down enemies to actually have a chance of stopping this bombing raid. While his wingman struggles to avoid incoming attacks, Riley manages to get in perfect firing position behind one of the German bombers. A few turns of maneuvering were required but the Luftwaffe pilot does not have any chance of escaping. Now we need to conserve ammo while we take down the rest. Scramble: Bat...

Still Joking Review (PC)

13 June 2024 @ 1:39 pm

Iris is watching as the world around her grows. A bridge, powered by the slightly magical capabilities of two groups of mirror people, is moving across nothingness, pushing toward an uncertain destination. When the process is finished, the practitioners and scientists have found an entire new city. And everyone is eager to explore it. The day started off with a surprisingly deep with Roy, the mirror world counterpart of Iris’ killer. He continues to be deeply affected by what his double did. And my character was not above pointing that out while engaging in some light flirting. He might actually help solve the crime, as long as he can see his counterpart in the mirror and get some more details. For this exploration sequence, I am going with Tony. He might call the handle of a cup a limb, but he has impressive abilities and is very curious. They move together through a shop and a library, commenting on items they find. Iris picks up a mirror and then it’s time for p...

Tour de France 2024 Review (PC)

12 June 2024 @ 10:24 am

Skjelmose isn’t doing great in this Tour de France time trial and he’s probably going to slide out of the top ten. This is, in part, because of his attributes for this discipline, inferior to those of rivals like Vingegaard or Pogacar. But I am also responsible for his subpar performance because I have trouble mastering aero downhill sections. I thought I could negotiate corners at high speeds and gain some time. I failed to do that, and my rider’s performance is suffering. He didn’t actually fall but bumping into the road’s edge led to speed loss. I try to do my best for the final portion of the time trial, but my leader still loses a few positions. Vingegaard, Carapaz, and Pogacar are still separated by under half a minute in the GC rankings and it will be hard to impossible to challenge them before we get to Paris. Still, the next stage takes cyclists on white roads, starting and ending in Troyes, and gives me a shot at winning. I use my team to protect Pedersen...

Pro Cycling Manager 2024 Review (PC)

10 June 2024 @ 10:04 am

Jonathan Milan keeps missing the mark in the Giro sprints. Lidl-Trek once managed to place four men in the top ten, but my main sprinter is not winning. I need to be better when it comes to placement in the final kilometers and then only launch the spring at the right time. If I don’t, there is a big chance I will miss my objective for the race and lose significant trust with my sponsors. The season began well, with a few wins in smaller races and then two big ones in both Paris–Nice and Tirreno. We managed third at Milano–San Remo and took Roubaix with Pedersen. Unfortunately, the hilly classics campaign didn’t go too well and one important rider, Skjelmose, was out of commission for three weeks after a nasty fall. The Giro was our chance to make a statement by dominating sprints and picking up a jersey. If we fail to get Milan to win, it’s time to reconsider Tour de France plans. I wanted to bring a mixed squad, trying to hunt for some stage wins with Pedersen an...

Duck Detective: The Secret Salami Review (PC)

7 June 2024 @ 11:36 am

The detective is determined but he’s getting no help from the people working at BearBus. They are a remarkably diverse bunch of anthropomorphized animals, all with their obsessions and their very clear opinions about all the others. But they are uniquely unhelpful when it comes to offering clear details about the stolen lunch. Manfred, a very corporate bear, is only worried about getting everyone back to work. Laura Angst, the pug, is always busy talking to people on the phone and gives very curt answers to the duck detective’s questions. It’s time to rely less on talking and more on the magnifying glass. There are a few extra points of interest in the common room that I have not yet fully explored. Let’s see what they yield, both when it comes to information and words that can be used to deal with the case. If I cannot quite reach the solution, the game helpfully offers a hint system. But I’m pretty sure that I have some ideas. There’s a safe hidden behind a portr...