taiga-ui.dev

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An almost complete Angular component library.

csszengarden.com

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A zen guide to CSS via a single form HTML page.

polymer-project.org

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HTML5 framework/components for web and mobile apps.

html5gameengine.com

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HTML5 game engine index, a replacement for Flash.

ionicframework.com

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A HTML5 & Cordova mobile framework.

The Quest for SSR with Web Components: A Stencil Developer’s Journey

25 June 2025 @ 4:54 am

Picture this: You’ve built a beautiful design system using Web Components. Your components are framework-agnostic, encapsulated, and performant. Life is good… until someone asks, “But does it work with SSR?” Record scratch. Freeze frame. That’s where our story begins. The Promise Land: SSR and Web Components Before we dive into the trenches, let’s set the […] The post The Quest for SSR with Web Components: A Stencil Developer’s Journey appeared first on Ionic Blog.

Announcing Ionic 8.6

4 June 2025 @ 6:26 pm

We’re thrilled to share the latest release of Ionic Framework, packed with exciting new features and improvements. This release brings a new Input OTP component, a new Datetime property to show days from the previous and next months, and a fresh update to Stencil. Let’s take a closer look at what’s new in 8.6 👇 […] The post Announcing Ionic 8.6 appeared first on Ionic Blog.

Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part II)

12 May 2025 @ 9:14 pm

This is the second blog post in a multipart series. While it’s not necessary to read the first part it will definitely add some much needed context: Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part I) Last year I covered a topic about incorporating WebXR into your Capacitor projects to create […] The post Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part II) appeared first on Ionic Blog.

How Capacitor Works

17 April 2025 @ 4:29 pm

This blog post was originally written and published by Max Lynch on August 13th, 2020. This post has been edited as well as updated for content and links. Capacitor is a cross-platform native runtime for Web Native apps. Essentially, Capacitor takes modern web apps, and then packages them up to run on iOS, Android, and […] The post How Capacitor Works appeared first on Ionic Blog.

Stencil Reframed: Community-Driven Governance Takes Center Stage

8 April 2025 @ 9:28 pm

Stencil has become an essential tool for companies of all sizes who are building sustainable design systems. These design systems enable teams to deliver exceptional user experiences across multiple platforms, whether they’re building applications with React, Angular, or Vue. Today, I’d like to share some important updates about Stencil’s governance structure and future. A Brief […] The post Stencil Reframed: Community-Driven Governance Takes Center Stage appeared first on Ionic Blog.

Announcing Ionic 8.5

14 March 2025 @ 9:19 pm

We are excited to announce the release of Ionic 8.5, bringing valuable updates to form controls, modals, and framework customization. This release enhances components like Checkbox, Select, and Toggle with new validation features, improves Sheet Modals with better scrolling behavior, and adds more control over styling and error logging. With React 19 support and key […] The post Announcing Ionic 8.5 appeared first on Ionic Blog.

Unifying Plugins across Ionic and OutSystems

19 February 2025 @ 4:57 pm

One of the more exciting aspects of Ionic joining OutSystems was comparing our portfolios of supported plugins. Does Ionic provide functionality OutSystems is missing? Does OutSystems have plugins without a Capacitor equivalent? How do we bring the best of both worlds to OutSystems’ low-code and Ionic’s open-source communities? Some decisions were easy. For instance, Ionic […] The post Unifying Plugins across Ionic and OutSystems appeared first on Ionic Blog.

Coming soon! New updates & features for Ionic’s Open Source projects

18 February 2025 @ 6:31 pm

Hey everybody, it’s Matt from the Ionic team! đź‘‹ I know it’s been a while and I am excited to be reaching out and tell you about some of the exciting open source features we’ve been working on behind the scenes. Me and the leaders of the open source teams will be posting a lot […] The post Coming soon! New updates & features for Ionic’s Open Source projects appeared first on Ionic Blog.

Important Announcement: The Future of Ionic’s Commercial Products

11 February 2025 @ 4:00 pm

When Max Lynch, Ben Sperry, and the earliest team members first started Ionic back in 2012, they had a simple mission: to help web developers deliver great mobile experiences using the skills they already had. There wasn’t a grand plan to build a commercial business, just a shared passion for empowering developers with great tools, […] The post Important Announcement: The Future of Ionic’s Commercial Products appeared first on Ionic Blog.

Capacitor 7 has hit GA!

20 January 2025 @ 9:47 pm

Capacitor 7 is here, and with it, we’re taking another big step forward in our commitment to delivering a seamless, future-proof platform for building mobile apps with web technologies. This latest release is all about ensuring your apps remain compatible with the ever-evolving Android and iOS ecosystems while introducing enhancements that keep the framework as […] The post Capacitor 7 has hit GA! appeared first on Ionic Blog.

webcomponents.org

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Explore the world of HTML5 web components.

bootply.com

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Bootstrap in your browser, rapid html and css.

jquer.in

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A great resource for jquery plugins (canvas, navigation, etc)

Also in angular: https://angular-js.in/

twitter.bootstrap

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Sleek, intuitive, and powerful front-end framework for faster and easier web development.

Bootstrap 5.3.7

17 June 2025 @ 3:22 pm

Bootstrap v5.3.7 was just released with some follow-up fixes from our migration to Astro, plus a handful of small fixes. We expect to have another patch release shortly due to at least one recent regression, so stay tuned for that. In the mean time, here are some highlights! Docs Fixed broken “View on GitHub” URLs Corrected HTML <head> content generated by the “Download examples” button Refined sanitizer documentation for clarity and completeness Improved accessibility in the “On this page” table of contents and section heading anchor links Relocated ads to the right sidebar to minimize content reflow Added a new section on the Download page for the Intelissence extension Clarified the “Via JavaScript” usage example for Accordion

Bootstrap Icons v1.12 and v1.13

9 May 2025 @ 12:01 am

In the last few weeks, a handful of new Bootstrap Icons releases have gone out. Here’s a recap of what’s new in our v1.12.x and v1.13.x releases so far. v1.12 v1.12.0 added a single icon, mostly because people wouldn’t stop asking for it haha, and v1.12.1 added a page to the docs for it. That was all for Bluesky. v1.13.0 and v1.13.1 New in v1.13.0 are several icons, some guidance around how to use Sass files with Vite, and a few little bug fixes to some fill rules. v1.13.1 was a hotfix to resolve an issue with search on our docs.

Bootstrap 5.3.6

5 May 2025 @ 3:22 pm

Bootstrap v5.3.6 was just released to migrate our documentation to Astro from Hugo. Also included are a few bug fixes and documentation updates. Here are some highlights: Ported the docs from Hugo to Astro for our own sanity! Added usage docs for Accordion JavaScript Prevent .visually-hidden overflowing children to become focusable Limit .card-group selectors to immediate children to fix some inheritance issues Most importantly, a massive thank you and shoutout to Bootstrap maintainer Julien for all the work that went into our Astro migration. What a massive ship.

Bootstrap 5.3.5

4 April 2025 @ 3:22 pm

Bootstrap v5.3.5 was released as a hotfix for a regression from upstream in Autoprefixer that caused floating form labels to always be “floated” in Firefox due to unintended CSS output. Read the GitHub v5.3.5 changelog for a full list of changes (including a ton of documentation and dependency updates) in this release. Get the release Head to https://getbootstrap.com for the latest. It’s also been pushed to npm: npm i [email protected] Support the team Visit our Open Collective page or our team members’ GitHu

Bootstrap 5.3.4

3 April 2025 @ 3:22 pm

Bootstrap v5.3.4 is here with several bug fixes and a load of documentation updates. Here are a handful of highlights from the CSS and JS changes: Fixed modal and offcanvas headers collapsing when any padding variables were set to 0. Fixed close button display in color modes. Fixed light mode carousel when in dark mode. Updated floating labels for better <select> alignment and other styling issues. Fixed a Sass 1.77.7 deprecation for nested rules Fixed popover toggling twice to close. Read the GitHub v5.3.4 changelog for a full list of changes (including a ton of documentation and dependency updates) in this release.

Bootstrap 5.3.3

20 February 2024 @ 3:22 pm

Bootstrap v5.3.3 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Fixed a breaking change introduced with color modes where it was required to manually import variables-dark.scss when building Bootstrap with Sass. Now, _variables.scss will automatically import _variables-dark.scss. If you were already importing _variables-dark.scss manually, you should keep doing it as it won’t break anything and will be the way to go in v6. Fixed a regression in the selector engine that wasn’t able to handle multiple IDs anymore. Color modes Badges now use the .text-bg-* text utilities to be certain that the text is always readable (especially when the customized colors are different in light and dark modes). Fixed our col

Bootstrap 5.3.2

14 September 2023 @ 2:30 pm

Bootstrap v5.3.2 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Passing a percentage unit to the global abs() is deprecated since Dart Sass v1.65.0. It resulted in a deprecation warning when compiling Bootstrap with Dart Sass. This has been fixed internally by changing the values passed to the divide() function. The divide() function has not been fixed itself so that we can keep supporting node-sass cross-compatibility. In v6, this won’t be an issue as we plan to drop support for node-sass. Using multiple ids in a collapse target wasn’t working anymore and has been fixed. Color modes Increased color contrast of form range track background in light and dark modes. Fixed table state rendering for color modes with a focus on the striped ta

Bootstrap Icons v1.11.0

12 September 2023 @ 12:01 am

Bootstrap Icons v1.11.0 has arrived with 100 new icons—including new floppy disk icons, additional brand icons, new person icons, new emojis, some birthday cake, a few new science icons, and more. We’re now at over 2,000 icons! 100 new icons Here’s a quick look at all the new icons in v1.11.0: New icons in v1.11.0 Check out the pull request for all the details on which icons were added and which were updated.

Bootstrap 5.3.1

26 July 2023 @ 8:05 am

Bootstrap v5.3.1 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Color modes: Increased color contrast for dark mode by replacing $gray-500 with $gray-300 for the body color Added our color mode switcher JavaScript to our examples ZIP download Components: Improved disabled styling for all .nav-links, providing .disabled and :disabled for use with anchors and buttons Add support for Home and End keys for navigating tabs by keyboard Added some basic styling to toggle buttons when no modifier class is present Fixed carousel colors in dark mode Forms: Fixed floating label disabled text color Utilities:

Bootstrap 5.3.0

30 May 2023 @ 7:35 am

It’s official, the final stable release of v5.3.0 has landed! It’s been a monumental effort to revamp our codebase for CSS variables and color modes, one that will see continued changes leading up to an eventual Bootstrap 6. And we’re so excited to finally ship it! On top of all the work that’s gone into this release, a lot has happened behind the scenes since we shipped our pre-releases. Keep reading to learn everything that’s new in v5.3.0.

tympanus.net/codrops

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Useful resources and inspiration for creative minds (html, css, javascript)

Three.js Instances: Rendering Multiple Objects Simultaneously

10 July 2025 @ 8:37 pm

Learn how to render thousands of 3D objects efficiently using instancing in React Three Fiber, as demonstrated in the performance-optimized basement.studio site.

How To Create Kinetic Image Animations with React-Three-Fiber

9 July 2025 @ 10:55 am

Bring static visuals to life with rotating textures, 3D geometry, and smooth motion powered by React Three Fiber.

Bloom Paris TV: Where Refined Art Direction Meets World-Class Production

8 July 2025 @ 10:15 am

A behind-the-scenes exploration of how creative ambition and modern tech defined a standout digital presence for one of Paris’s most forward-thinking production companies.

From Static to Dynamic: 3 Micro-Animations Every Web Developer Can Master with Rive

1 July 2025 @ 10:27 am

Transform your website from flat to flourishing with interactive animations that enhance user experience.

Invisible Forces: The Making of Phantom.land’s Interactive Grid and 3D Face Particle System

30 June 2025 @ 7:56 am

Inside Phantom.land’s dynamic grid and volumetric face scans, crafted with React Three Fiber, GLSL shaders, and GSAP.

Motion Highlights #10

29 June 2025 @ 12:14 pm

A fresh collection of motion designs and animations from the creative community.

Designer Spotlight: Bimo Tri

26 June 2025 @ 9:08 am

Meet multidisciplinary designer and creative developer, Bimo Tri who crafts expressive digital experiences that merge culture, storytelling, and motion-driven design.

Designing TrueKind: A Skincare Brand’s Journey Through Moodboards, Motion, and Meaning

25 June 2025 @ 10:02 am

From aesthetic restraint to GSAP magic, this case study reveals what happens when trust meets thoughtful execution.

Modeling the World in 280 Characters

23 June 2025 @ 9:44 am

An exploration of the mindset, methods, and motivations behind crafting tiny, expressive shaders that combine code, art, and constraint.

Coding a 3D Audio Visualizer with Three.js, GSAP & Web Audio API

18 June 2025 @ 11:42 am

A music-driven visualizer where a glowing 3D orb pulses and spikes to the beat while GSAP-draggable panels drift around it with smooth, inertia-powered motion.