OpenShotVideo.com

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Video Editor for Linux

opensource.com

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Opensource software and project news.

New developments at Opensource.com

6 June 2023 @ 5:30 pm

New developments at Opensource.com admin Tue, 06/06/2023 - 13:30 You may have noticed that it's been quiet here on Opensource.com lately. That's because there's a new project in the works, and while there aren't many specific details to announce yet, there's plenty to talk about. What better way to start than with the entire internet? The internet, and top-level domains You may know that the internet is a network. A network, by definition, is a group of connections. The term "internet

Tips for running virtual, in-person, and hybrid events

3 May 2023 @ 7:00 am

Tips for running virtual, in-person, and hybrid events rpaik Wed, 05/03/2023 - 03:00 Over the past few years, virtual events have thrived. In-person events are back now, but it's important to keep in mind that virtual events didn't just come out of nowhere. Many of us were actually doing a lot of different online events even before they became popular. Many communities held hackathons, bug and issue triaging, webinars, and so on, as virtual events. They brought community members together for collabor

Generate web pages from Markdown with Docsify-This

2 May 2023 @ 7:00 am

Generate web pages from Markdown with Docsify-This paulhibbitts Tue, 05/02/2023 - 03:00 Are you interested in leveraging Markdown for online content without any website setup or build process? How about seamlessly embedding constraint-free Markdown or HTML into multiple platforms (such as a content management system or learning management system)? The open source project Docsify-This, built with

3 reasons to host a docathon for your open source project

28 April 2023 @ 7:00 am

3 reasons to host a docathon for your open source project lmalivert Fri, 04/28/2023 - 03:00 Your open source project's documentation is essential to your customers. Your target audience must understand the purpose of your project and how to use it, and documentation is what bridges that gap. A project is rarely ever truly done, so it's equally important for resources to be maintained and updated with your project's continuous improvement. But what happens when you have lots of documentatio

How I used guilt as a motivator for good

28 April 2023 @ 7:00 am

How I used guilt as a motivator for good its-surya Fri, 04/28/2023 - 03:00 Recently, I was asked by a friend and colleague if I were interested in speaking together at a conference. I was pleasantly surprised because I hadn't contributed much to the project they were presenting, but I expressed interest. We met to discuss the presentation, and that's when I learned the real reason I was asked to participate: The conference's

3 key open source challenges in developing countries

27 April 2023 @ 7:00 am

3 key open source challenges in developing countries Ahmed Sobeh Thu, 04/27/2023 - 03:00 When I go back home and talk to people in the tech industry, or any other industry for that matter, about what I do and the topics I'm involved in daily, I'm usually met with bemusement at the idea of an Open Source Programs Office (OSPO). The concept of a company contributing to an open source project without obvio

Run a virtual conference using only open source tools

27 April 2023 @ 7:00 am

Run a virtual conference using only open source tools mairin Thu, 04/27/2023 - 03:00 The Fedora Design Team discovered that using open source tools to run a virtual conference can be quite effective by hosting the first Creative Freedom Summit in January 2023. In this article, I'll share some background on the conference, why using open source tools to run it was

5 open ways to help UX designers and developers collaborate better

26 April 2023 @ 7:00 am

5 open ways to help UX designers and developers collaborate better kriker Wed, 04/26/2023 - 03:00 Ideally, designers have a good relationship with their product team and users. However, the relationship between designers and developers is more difficult to build and maintain. The lack of a close relationship makes it difficult to solve problems or improve. In my experience, the open source

Test your Drupal website with Cypress

26 April 2023 @ 7:00 am

Test your Drupal website with Cypress cobadger Wed, 04/26/2023 - 03:00 If you don't include tests in your Drupal development, chances are it's because you think it adds complexity and expense without benefit. Cypress is an open source tool with many benefits: Reliably tests anything that runs in a web browser Works on any web platform (it's great for testing projects using front-end technologies like

What's new in GNOME 44?

25 April 2023 @ 7:00 am

What's new in GNOME 44? Jim Hall Tue, 04/25/2023 - 03:00 I use GNOME as my primary desktop environment on my Linux PC at home. GNOME gives me an easy-to-use graphical desktop that provides the flexibility I need yet doesn't get in my way when I focus on my work. GNOME recently released GNOME 44 with a bunch of new features. I reached out to the GNOME team to ask about the latest version and what was in it. Here's what team members Caroline Henriksen (brand manager), Matthias Clasen (GNOME d

photobatch.stani.be

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Photobatch – quick and easy batch image manipulation

Pixlr.com

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Photoshop like photo graphics editor online

projectM

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audio visualization for linux
projectM

redhat.com

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The home of RHEL Red Hat Enterprise Linux.

Skype.com

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Skype for free calls and internet calls.

softpanorama.info

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A slightly (skeptical) Open Source Software Educational Society.

30 years of Softpanorama which was started in September of 1989 as a monthly floppy based bulletin for PC programmers.

Softpedia.com

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Free Downloads Encyclopedia

Hexguardian Review (PC)

3 May 2024 @ 5:39 pm

I’m running out of good places to put down towers. I’d like for one ice-throwing building to cover at least two potential avenues of enemy troop advance, preferably a road and a river. Unfortunately, I have to settle for putting down a fire tower to help with just the biggest of the incoming waves. Maybe I should have used my money to upgrade already existing defenses rather than focus on putting down more. Enemy soldiers arrives in two big columns, one made up of cavalry flying down the road and another of shielded ships floating down the river. I have four archers and two spearmen, and I position them to engage the fast-moving land force first. Backed by a classic missile tower, they do a good job only allowing one cavalryman to get into the castle. The ships prove harder to battle and take out about a third of my health. Morning breaks and I choose an upgrade that improves armor penetration for my ice towers, which also slows down incoming opponents. I’ll make t...

Manor Lords Preview (PC)

2 May 2024 @ 10:18 am

I probably did a bad job of zoning for burgher plots. Because I wanted a high-yield farm with a focus on wheat relatively close to the population center, I managed to use land that would be good for barley inefficiently. I could simply decide that this is a teetotal town where the tavern is only a place to meet friends. But feudal life isn’t fun, especially when I might need to raise taxes to pay for military adventures, and a drink is a good way to keep people somewhat happy. So I tear down houses, which leads to a short period of homelessness, rebuild them and put a big field down. I also developed a clay industry and will probably make money by selling tiles. Manor Lords is developed by Slavic Magic and published by Hooded Horse. I played on Steam on the PC and the game is also offered on the Xbox Series X and S and the Xbox One from Microsoft. The title combines city development with management and combat. Players are transported to a version of feudal Europe,...

Lunar Lander: Beyond Review (PC)

1 May 2024 @ 6:47 am

The meteors are coming in thick and fast, and the wild momentum of my lander makes it very easy to mess up my interception trajectory and miss them. The emergency barrier erected by the survivors on the surface is still holding. But the impact rate is high, and they will probably be exposed to the void before the evacuation if I don’t step up my piloting. So I boost right into the path of an incoming meteor, which obliterates it but also does a number on my limited hull integrity and on the psyche of my pilot. He’ll probably need days of therapy if we make it out alive and accomplish our mission. A good turn and another strong boost and I get a health boost and some extra fuel. The problem is I gained too much speed, and my lander has now left the screen, which activates a self-destruct countdown. I stabilize and try to get back, while cosmic stones are still pummeling the surface. I make it back in the nick of time and even pick up a special shield along the way, ...

Phantom Fury Review (PC)

30 April 2024 @ 10:08 am

The snipers are a bit much. I can deal with fast-moving drones that avoid bullets and then tend to explode once shot. Normal soldiers, with their limited body armor and tendency to move more than they shoot, are also easy prey. The zombies, despite their weird ability to throw things at my character, also don’t pose much of a problem as long as there’s space to maneuver. But the long-range attacks coming out of the darkness are annoying. I’ve already navigated a big mine area, apparently for nothing, because Shelly has to move through open ground, with no support, to get to a hidden facility where I will be able to upgrade her bionic arm. So it’s time to focus less on pumping lead into enemies and more on finding cover to make sure the snipers do not get her before she can get up close and deliver some righteous justice. Once that’s done, it’s time for a more traditional first-person shooter experience, with rooms loaded with enemies and both ammunition and health ...

Revival: Recolonization Review (PC)

29 April 2024 @ 2:13 pm

There’s just one more big robot army in the lands of the tribes I control directly or as vassals. The Prophet, backed by catapults, one soldier with a modern rifle and lead slugs, and a few melee fighters with warhammers, is ready to deal with them. A good sign for the human tribes but also a way to gain some extra resources, once my workers get to the ruins and tear them down. Unfortunately, I have to turn back to protect a city after the All Mind drops a massive robot from the sky and targets one of my districts. It takes the combined efforts of my main army, a relief force, and the garrison to deal with it. Fortunately, I don’t have to use acid or radiation to weaken the machine, which would get me in trouble diplomatically. I’m in the process of upgrading science districts to level two but I push those to the back of Meida’s build queue to replace losses and make sure I can deal with another threat. I also queue up another worker because I want to put down a mi...

Harold Halibut Review (PS5)

26 April 2024 @ 6:29 pm

There are stories that need plenty of time in order to get ripe enough to debut in front of the audiences. Sometimes the wait time proves to be too long compared to the end result, other times the creativity and flair justify the hype. Harold Halibut needed 10 years before it was presented to us. Let’s see if it was worth the wait! And why did this production need a decade of development? While the story is touching and the characters are detailed, the main reason can be considered to be the stop motion animation technique. Although the end result has an unmistakable feel to it, this technique is seldom used in cinema due to its complexity, and it is even more of a rare occasion to see it in video games. While in a movie you are confined to the limits of a script, in videogames there are plenty of interactivity that the developers need to consider and animate. Harold Halibut - just like the other few productions using this style - has that unquestionably unique atm...

Broken Roads Review (PC)

25 April 2024 @ 7:09 am

The enemy group doesn’t have enough ranged weapons. This is understandable given how hard it must be to source working rifles after a nuclear apocalypse. And it’s great news for my party, which I kept well-stocked with ammunition. I use a choke point to limit their movement options, we trade fire for a few turns, and, even if Ella and Mad are a little banged up, we win the fight pretty handily. It’s time to get back to Merredin and get a reward. Maybe we can also find an assistant for a character we’ve recently met. I am using the Barter Crew origin and feel compelled to also deliver philosophy books for a library and some comic books. The people need a good trade link, especially in uncertain times. Finishing these side quests might also offer more insight into two settlements and their power structure. I know I should be looking for a way into Kalgoorlie but none of the presented options seems appealing. More options will open up as my party explores more of the ...

Lotus Lantern: Rescue Mother Review (PC)

23 April 2024 @ 6:51 pm

The small bridges are a problem. Chenxiang is nimble enough to avoid all incoming damage via dash, as long as I make sure to spot incoming attacks in time. But he needs space to dance around enemies, especially when large numbers of them get close. This temple area consists of two halves connected by a bridge, and I’ve already taken damage twice while crossing, mainly because of my poor directional control. Thankfully, I’ve got a skill that sometimes leaches life when I take down enemies. And my character is an expert with his sword, dealing both direct damage to those he slashes and able to launch blue magic ones that actually track their targets. It takes around two minutes to deal with all the enemies and find the exit, which gives me three potential rooms to choose from. I pick the shop and cautiously decide to get extra healing. I clear a few more rooms, picking up improved fighting abilities and upgrades along the way before I engage the Tiger boss. He has pl...

Death Trick: Double Blind Review (PC)

22 April 2024 @ 6:37 pm

My detective might be unfamiliar with the circus and its unique language, but he can spot when someone is lying. I’m currently interviewing Rolf, who loves animals and doesn’t mind paying other people’s bar tabs, trying to understand why he is lying to protect another of the performers and whether his calm appearance conceals the potential for violence. I push him as far as possible before leaving the stables, with some answers but also a couple of new questions. I have one action left and I use it to explore the fair location, which yields exactly one interesting observation that’s added to my list of topics. The game then switches to the magician, and she has a different set of priorities as well as some insights the detective lacks. I get her to start a conversation with Aideen, the fire-breather. She was best friend to dead Hattie and was featured in her knife-throwing act so she should be able to shed more light on social interactions and connections. If all g...

Inkbound Review (PC)

19 April 2024 @ 8:56 pm

Should I go for the Power Orb, which would give my character mana and a chance to launch more attacks before the end of the turn? Or is it a better idea to avoid all enemy attacks by using my entire movement reserve? I chose the latter. I already dealt a lot of damage this turn, and I want to preserve my health, even if it means a longer fight. The constantly shrinking combat area can be a problem with this strategy. All enemy attacks miss but they crowd around me, meaning my avatar can smash and eliminate one of them and then bonk two skeletons with targets on their heads. I also activate a shield, a useful bit of protection, and pick up another power orb. But my main foe, Janus the Malformed, will reach me with an area-of-effect attack. A few demon heads spawn and I start to think that trading some movement range for extra attack wasn’t a great idea. A few bonks and a jumping strike destroy more skeletons. But there are enough left that I will only have 2 hit poi...

SourceForge.net

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Open source software projects and downloads

Display an Interactive Demo on your SourceForge Business Software Listing

2 April 2024 @ 11:20 pm

Big News: SourceForge Just Got a Major Upgrade with Cool Demo Tools! Hey everyone! We’ve got some awesome news to share that’s going to make showcasing and exploring ... The post Display an Interactive Demo on your SourceForge Business Software Listing appeared first on SourceForge Community Blog.

Project Web Hosting Database Upgrade Notice

20 October 2023 @ 1:13 am

The purpose of this blog post is to announce our scheduled maintenance window for project web hosting. We will be upgrading the database used by project websites on ... The post Project Web Hosting Database Upgrade Notice appeared first on SourceForge Community Blog.

GitHub is Ending Subversion (svn) Support: Subversion and SourceForge

19 September 2023 @ 12:47 am

Earlier this year, GitHub announced that it would be sunsetting Subversion support on January 8th, 2024. Since then, SourceForge has seen high volume of projects that use Subversion migrate ... The post GitHub is Ending Subversion (svn) Support: Subversion and SourceForge appeared first on SourceForge Community Blog.

Welcoming OSDN Projects to SourceForge

31 July 2023 @ 9:30 pm

—- OSDN.net has been having extended service outages since it was recently acquired. Some users are reporting that OSDN has been down on and off for over a ... The post Welcoming OSDN Projects to SourceForge appeared first on SourceForge Community Blog.

SourceForge Welcomes Android and Me: Introducing the SourceForge Podcast

16 June 2023 @ 12:03 am

We’re thrilled to announce an exciting development in the tech world: SourceForge has acquired Android and Me, a well-respected name in tech news and podcasting. This acquisition marks ... The post SourceForge Welcomes Android and Me: Introducing the SourceForge Podcast appeared first on SourceForge Community Blog.

ProjectLibre Recognized With Open Source Excellence Award on SourceForge

2 March 2022 @ 12:50 am

— We are happy to announce that SourceForge has recognized a number of exceptional projects on SourceForge with awards based on the value these projects provide to the ... The post ProjectLibre Recognized With Open Source Excellence Award on SourceForge appeared first on SourceForge Community Blog.

Does SourceForge have malware?

8 March 2021 @ 10:17 pm

SourceForge does not have malware or viruses. All projects, downloads, and releases served from SourceForge are scanned for malware and viruses, so you can rest assured that your ... The post Does SourceForge have malware? appeared first on SourceForge Community Blog.

Projects of the Week, December 21, 2020

21 December 2020 @ 5:01 am

Here are the featured projects for the week, which appear on the front page of SourceForge.net: plantumlPlantUml allows you to quickly create some UML diagrams using a simple ... The post Projects of the Week, December 21, 2020 appeared first on SourceForge Community Blog.

Today in Tech – 2003

16 December 2020 @ 5:46 am

On this day in 2003 the Controlling the Assault of Non-Solicited Pornography And Marketing, better known as the CAN-SPAM Act of 2003 was signed into law in the ... The post Today in Tech – 2003 appeared first on SourceForge Community Blog.

Projects of the Week, December 14, 2020

14 December 2020 @ 5:18 am

Here are the featured projects for the week, which appear on the front page of SourceForge.net: PitchBlack Recovery ProjectPitch Black Recovery is a fork of TWRP with many ... The post Projects of the Week, December 14, 2020 appeared first on SourceForge Community Blog.