10 June 2025 @ 7:02 am
Ever since Elden Ring launched, people have been clamoring for a multiplayer-focused version of the game. And that’s what Elden Ring Nightreign tries to be, since it’s a standalone adventure in the universe, with a roguelike approach and a re-imagining of the Elden Ring core gameplay. As expected, some stuff is pulled off very well, yet there are some caveats here as well.
The way Elden Ring Nightreign works is very simple, you choose an expedition (and a main boss you need to face at the end of that expedition), right after picking one of the hero classes. You have 8 classes, such as Revenant, Executor, Raider, Ironeye, Dutchess, but also Recluse, Guardian or Wilder. I went with ranged combat, so the Recluse and Ironeye were the natural pick. However, each class has plenty of variety, and great passive abilities, along with an ultimate art.
Elden Ring Nightreign’s game world is vibrant, and it feels in line with the other games. But here, there’s way more focus on...