cordova.apache.org

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Mobile apps with HTML, CSS & JS for Android & iOS.

Cordova CLI 13.0.0 Released!

25 November 2025 @ 12:00 am

We are happy to announce that [email protected] has been released! This is the latest version of the Cordova command-line interface (CLI) used for creating and building Cordova apps. [email protected] on npm To upgrade a global installation: npm uninstall -g cordova npm install -g cordova@latest Note: If you are installing Cordova locally in a project (not globally), simply omit the -g flag. Release Highlights The most notable changes in this major release include: Updated npm dependencies. Increased Node.js engine requirement to >=20.17.0 || >=22.9.0. Removed telemetry

Cordova iOS 8.0.0 is now available!

23 November 2025 @ 12:00 am

After nearly 2 years of work, we are excited to finally announce that we have released Cordova iOS 8.0.0! This is Cordova's platform supporting the development of applications for iOS & iPadOS; now with better support for the latest platform features. [email protected] To upgrade: cordova platform remove ios cordova platform add [email protected] This is a major version release which includes some breaking changes! We have tried hard to make the update process as smooth as possible for both application and plugin developers, while improving the experience for developers embedding Cordova iOS as a library. For plugin authors, we've written a guide about

Cordova Lib 13.0.0 Released!

5 November 2025 @ 12:00 am

We are happy to announce that [email protected] has been released. This is the main library behind the Cordova CLI, handling project and build operations. [email protected] Release Highlights The most notable changes in this major release are: Updated the library's npm dependencies. Increased the Node.js engine requirement to >=20.17.0 || >=22.9.0. Dropped support for the cordova serve command. Dropped support for the create plugin command. Added support for listing available emulators with the cordova emulate <platform> --list command. Please report any issues you find by following the How to File a Bug guide! Changes include:

Cordova Create 6.0.0 Released!

22 October 2025 @ 12:00 am

We are happy to announce that [email protected] has been released. This is the library used behind-the-scenes of the Cordova tooling for creating a Cordova project. Release Highlights The most notable changes in this major release were: Updated the library's npm dependencies. Increased in the Node.js engine requirement to >=20.17.0 || >=22.9.0. Changes include: Breaking Changes: GH-99 chore!: upgrade @cordova/[email protected] GH-98 chore!: bump package dependencies [email protected] [email protected] cordova-fetch5.0.0 [email protected] re

Cordova App Hello World 7.0.0 Released!

29 August 2025 @ 12:00 am

We are happy to announce that [email protected] has been released. This is the default app template used when creating a new Cordova App project though Cordova CLI. Release Highlights The most notable changes in this release were: Setting the body element's box-sizing to border-box to avoid the safe-area-inset padding that caused scrolling issues Disabled the overscroll behavior of the root element to remove rubber-banding effects. Used modern, unprefixed CSS directives. Updated default template's package ID to org.apache.cordova.hellocordova. Changes include: Fixes: GH-98 fix(css): Fix extra padding causing scrolling Chores:

Cordova Fetch 5.0.0 Released!

29 August 2025 @ 12:00 am

We are happy to announce that [email protected] has been released. This is the library used behind-the-scenes of the Cordova tooling for fetching of Cordova platforms and plugins. Release Highlights The most notable changes in this major release were: Updated the library's npm dependencies. Increased in the Node.js engine requirement to >=20.9.0. Changes include: Breaking Changes: GH-131 chore(npm)!: bump [email protected] GH-125 chore!: bump node requirement & npm dependencies Chores: GH-136 chore(README): update badges

Cordova Common 6.0.0 Released!

9 August 2025 @ 12:00 am

We are happy to announce that [email protected] has been released. This is one of the libraries used behind-the-scenes by nearly all of the Cordova tooling and provides utilities for dealing with things like config.xml parsing. Release Highlights The most notable changes in this major release were: Removal of superspawn, which also dropped the npm dependencies q and cross-spawn. Update to the <resource-file> directive to allow directories and their contents to be copied. Update to the <config-file> and <edit-config> directives to support finding unprefixed Info.plist files. Increase in the Node.js engine requirement to >=20.9.0. Changes include: Breaking Changes:

Cordova Android 14.0.1 Released!

30 April 2025 @ 12:00 am

We are happy to announce that we have just released Cordova Android 14.0.1! This is one of Cordova's supported platforms for building Android applications. [email protected] To upgrade: cordova platform remove android cordova platform add [email protected] To install: cordova platform add [email protected] Release Highlights Fixes Fetching Gradle Path for Windows Resolved an issue in Windows environments where projects containing spaces in their paths could not be built due to changes in how the Gradle path was fetched.

Cordova Android 14.0.0 Released!

26 March 2025 @ 12:00 am

We are happy to announce that we have just released Cordova Android 14.0.0! This is one of Cordova's supported platforms for building Android applications. [email protected] To upgrade: cordova platform remove android cordova platform add [email protected] To install: cordova platform add [email protected] Release Highlights BREAKING CHANGES Increased Target SDK This release has increased the target SDK to 35 (Android 15). Project Dependencies The following Gradle de

Media Capture Plugin 6.0.0 Released!

26 February 2025 @ 12:00 am

We are happy to announce that we have just released an update for cordova-plugin-media-capture! [email protected] To upgrade: cordova plugin remove cordova-plugin-media-capture cordova plugin add [email protected] Release Highlights This major release primarily focused on ensuring that the plugin complies with Android's new strict permission requirements. Specifically, it removes unnecessary permissions such as: android.permission.READ_EXTERNAL_STORAGE android.permission.WRITE_EXTERNAL_STORAGE android.permission.RECORD_AUDIO Additiona

ionicframework.com

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A HTML5 & Cordova mobile framework.

Keeping Capacitor’s Backlog Healthy

2 February 2026 @ 4:04 pm

The Capacitor project has grown tremendously since its inception, and the pace of active development and community contributions is a testament to its success. With that growth came a reality we need to own as maintainers: over time, we did not invest enough consistent attention in open-source triage and follow-through. As a result, technical debt […] The post Keeping Capacitor’s Backlog Healthy appeared first on Ionic Blog.

Meet the Capacitor Team

13 January 2026 @ 6:14 pm

The Capacitor team maintains the core Capacitor runtime, its plugins, and the tooling that supports them. If you’ve opened an issue, reviewed a pull request, or followed a release, you’ve already seen this team’s work in action. Alongside our open-source responsibilities, we’re also one of several teams that enable mobile development within the OutSystems suite, […] The post Meet the Capacitor Team appeared first on Ionic Blog.

Announcing Capacitor 8

9 December 2025 @ 12:32 am

Capacitor, our cross-platform native runtime for web apps, continues to grow rapidly in 2025, now nearing one million downloads per week and reaching a new weekly high of nearly 930,000 downloads in mid-November. Today, we’re excited to announce the release of Capacitor 8 — the latest step forward in our ongoing effort to make building […] The post Announcing Capacitor 8 appeared first on Ionic Blog.

Swift Package Manager and Capacitor

9 October 2025 @ 2:00 pm

As an iOS developer, I’ve always found Dependency management for iOS to be a chore. For the first four years of the iPhone platform, we didn’t have any options at all. That changed in September of 2011 with the creation and release of Cocoapods by Elon Durán. Written in Ruby, Cocoapods made it possible to properly […] The post Swift Package Manager and Capacitor appeared first on Ionic Blog.

Announcing Ionic 8.7

31 July 2025 @ 9:22 pm

Ionic Framework 8.7 is here! This release delivers powerful new features that enhance developer productivity and user experience. From new CSS utility classes that streamline layout development to new Reorder events that provide fine-grained control, plus the latest Ionicons v8 update and Angular modal injection improvements, 8.7 brings the tools you need to create exceptional […] The post Announcing Ionic 8.7 appeared first on Ionic Blog.

The Quest for SSR with Web Components: A Stencil Developer’s Journey

25 June 2025 @ 4:54 am

Picture this: You’ve built a beautiful design system using Web Components. Your components are framework-agnostic, encapsulated, and performant. Life is good… until someone asks, “But does it work with SSR?” Record scratch. Freeze frame. That’s where our story begins. The Promise Land: SSR and Web Components Before we dive into the trenches, let’s set the […] The post The Quest for SSR with Web Components: A Stencil Developer’s Journey appeared first on Ionic Blog.

Announcing Ionic 8.6

4 June 2025 @ 6:26 pm

We’re thrilled to share the latest release of Ionic Framework, packed with exciting new features and improvements. This release brings a new Input OTP component, a new Datetime property to show days from the previous and next months, and a fresh update to Stencil. Let’s take a closer look at what’s new in 8.6 👇 […] The post Announcing Ionic 8.6 appeared first on Ionic Blog.

Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part II)

12 May 2025 @ 9:14 pm

This is the second blog post in a multipart series. While it’s not necessary to read the first part it will definitely add some much needed context: Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part I) Last year I covered a topic about incorporating WebXR into your Capacitor projects to create […] The post Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part II) appeared first on Ionic Blog.

How Capacitor Works

17 April 2025 @ 4:29 pm

This blog post was originally written and published by Max Lynch on August 13th, 2020. This post has been edited as well as updated for content and links. Capacitor is a cross-platform native runtime for Web Native apps. Essentially, Capacitor takes modern web apps, and then packages them up to run on iOS, Android, and […] The post How Capacitor Works appeared first on Ionic Blog.

Stencil Reframed: Community-Driven Governance Takes Center Stage

8 April 2025 @ 9:28 pm

Stencil has become an essential tool for companies of all sizes who are building sustainable design systems. These design systems enable teams to deliver exceptional user experiences across multiple platforms, whether they’re building applications with React, Angular, or Vue. Today, I’d like to share some important updates about Stencil’s governance structure and future. A Brief […] The post Stencil Reframed: Community-Driven Governance Takes Center Stage appeared first on Ionic Blog.

gsmarena.com

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Resource for GSM mobile handset news and information

Samsung, Apple, Infinix and Honor win GLOMO awards at MWC 2026

5 March 2026 @ 9:42 pm

As the 2026 edition of the Mobile World Congress (MWC) draws to a close in Barcelona, Spain, the GSM Association (GSMA), which is the organizer of the event, has issued its traditional GLOMO awards. This year, the Samsung Galaxy S26 Ultra won "best in show", even though it wasn't announced at MWC. Similarly, the "best smartphone" award went to the iPhone 17 Pro series, released back in September of last year. And those are also two devices, not one, winning best smartphone singular. Who are we to judge, though, right? In the entry-level "best device" category, the GLOMO went to...

Nothing Phone (4a) in for review

5 March 2026 @ 8:21 pm

Nothing's Phone (4a) is in the office, which means it's unboxing time. This is the regular, non-Pro model, though we're also bringing you a look at the Pro soon! The Nothing Phone (4a) is up for pre-order and will start shipping on March 13. It's available in Black, White, Blue, and Pink, and in 8/128GB, 8/256GB, and 12/256GB variants. Prices start at €350/£350/₹32,000. In the box, you get Nothing's interesting SIM tool, a USB-C cable, and a case - something the Phone (3a) didn't have a year ago. Let's talk specs. Upfront, the Nothing Phone (4a) has an excellent 6.78-inch 120Hz...

Poco confirms the chipsets for the upcoming X8 Pro series

5 March 2026 @ 7:01 pm

Poco is expected to launch its new X Pro series phones soon and recently began teasing the upcoming devices, even taking a jab at Samsung’s Galaxy S26 lineup. The series is likely to include the Poco X8 Pro and Poco X8 Pro Max, and the company has now confirmed the chipsets that will power both models. In a post on X, Poco revealed that the upcoming X Pro series phones will be powered by the MediaTek Dimensity 8500 and Dimensity 9500s chipsets. While Poco did not reveal the exact names of the upcoming phones, they are widely expected to be the Poco X8 Pro and Poco X8 Pro Max. The...

Oppo K14 has most of its specs officially revealed ahead of March 9 launch

5 March 2026 @ 5:31 pm

The Oppo K14x launched last month, and the K14 is also on the way, as revealed around the same time by a certification. The K14 is now officially acknowledged by Oppo since there's an entire microsite dedicated to it on Flipkart. The phone has a 120Hz display with 1,125-nit peak brightness (so it's an LCD). The K14 is powered by MediaTek's Dimensity 6300 SoC, paired with 8GB of RAM and 256GB of storage. The main camera is 50MP. The device comes with an IP69 rating for dust and water resistance, a 7,000 mAh battery, and support for 45W wired charging. Judging by these specs, the K14...

vivo starts teasing the T5x

5 March 2026 @ 4:29 pm

The vivo T5x surfaced in a certification back in December, and now the company has finally acknowledged its existence and the fact that it's coming soon. The teaser campaign is now on, starting with a microsite on Flipkart - so you know exactly where it will be available to buy when it does fully launch. While we don't know when that will happen, the company is promising to reveal more details about the T5x on March 10. If the past repeats itself, then expect to see vivo drip-feeding us specs over the course of a week or more, before the grand unveiling itself. For what it's worth,...

The Galaxy S26 Ultra doesn't use a periscope zoom lens - here's why that matters

5 March 2026 @ 3:26 pm

Samsung’s attention was mostly on the screen while it was designing the Galaxy S26 Ultra, but the company did throw in a few upgrades for the camera – the 200MP main and the 50MP 5x telephoto modules have wider apertures than their counterparts on the S25 Ultra (main: f/1.7 to f/1.4, tele: f/3.4 to f/2.9). The Horizon Lock mode for videos is also an interesting one. We have a full review of the S26 Ultra coming, for now you can check out our hands-on. We wanted to share one interesting discovery first – Samsung switched to a different type of lens for the 5x module. The S25 Ultra...

Realme Narzo Power is now official with a 10,001 mAh battery

5 March 2026 @ 2:27 pm

Right on time, today Realme launched the Narzo Power in India. As we assumed based on the company's teasers, this is nothing but a rebranded Realme P4 Power (but with fewer RAM/storage options, at least for now). That model arrived about a month ago. Realme Narzo Power in Titan Silver and Titan Blue Thus, the Narzo Power has a 6.8-inch 1280x2800 AMOLED touchscreen with 144Hz refresh rate and 6,500-nit peak brightness, the MediaTek Dimensity 7400 Ultra SoC at the helm, 8GB of RAM, 128/256GB of storage, a 50MP main camera with OIS, an 8MP ultrawide, a 16MP selfie camera, and a...

Honor 600 Lite debuts with Dimensity 7100 Elite and 6,520 mAh battery

5 March 2026 @ 1:29 pm

The Honor 500 series launched just three months ago in China and is yet to be available globally, but Honor is now ready with its first 600-series device. The Honor 600 Lite is now official and already on open sale in Malaysia and Slovakia. Honor 600 Lite in Desert Gold and Velvet Grey The device is built around a 6.6-inch AMOLED display with FHD+ resolution, a 120Hz refresh rate and 6,500 nits peak local brightness. The panel also features a pill-shaped cutout housing its 16MP selfie cam and an optical fingerprint scanner. Honor 600 Lite gets a 6.6-inch AMOLED display,...

Nothing Headphone (a) is here in four colors with 135-hour battery life

5 March 2026 @ 12:29 pm

Alongside the Nothing Phone (4a) and Nothing Phone (4a) Pro, today Nothing also introduced the Headphone (a), the first Nothing-branded affordable pair of over-ear headphones. It comes in four colors: pink, yellow, white, and black. It's advertised to get 135 hours of battery life on one charge, which is quite an exceptional amount if we dare say so ourselves. Furthermore, a five-minute recharge will deliver five hours of playback. It weighs 310g, and sports memory foam cushions. It has an IP52 rating for dust and sweat resistance. The Headphone (a) has the same controls as the...

The Nothing Phone (4a) Pro has a metal frame and faster chipset, the (4a) gets the same cameras

5 March 2026 @ 11:17 am

Say what you will about Nothing, but the company certainly has bold and recognizable designs. The new (4a) series arrives with the latest evolution of those designs and shakes up the formula of the (3a) series. Nothing Phone (4a) and Nothing Phone (4a) Pro The (3a) and (3a) Pro from last year were largely differentiated by their cameras. The new Pro model still offers a better camera than its vanilla sibling, but only just – instead, it now also stands out with a bigger display, faster chipset, better build and a Glyph Matrix similar to the Phone (3) flagship. The Nothing...

htcdev.com

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HTC dev for rooting and upgrading your HTC mobile

android.com

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The source of android – operating system for mobiles