taiga-ui.dev

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An almost complete Angular component library.

csszengarden.com

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A zen guide to CSS via a single form HTML page.

polymer-project.org

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HTML5 framework/components for web and mobile apps.

html5gameengine.com

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HTML5 game engine index, a replacement for Flash.

ionicframework.com

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A HTML5 & Cordova mobile framework.

Announcing Capacitor 8

9 December 2025 @ 12:32 am

Capacitor, our cross-platform native runtime for web apps, continues to grow rapidly in 2025, now nearing one million downloads per week and reaching a new weekly high of nearly 930,000 downloads in mid-November. Today, we’re excited to announce the release of Capacitor 8 — the latest step forward in our ongoing effort to make building […] The post Announcing Capacitor 8 appeared first on Ionic Blog.

Swift Package Manager and Capacitor

9 October 2025 @ 2:00 pm

As an iOS developer, I’ve always found Dependency management for iOS to be a chore. For the first four years of the iPhone platform, we didn’t have any options at all. That changed in September of 2011 with the creation and release of Cocoapods by Elon Durán. Written in Ruby, Cocoapods made it possible to properly […] The post Swift Package Manager and Capacitor appeared first on Ionic Blog.

Announcing Ionic 8.7

31 July 2025 @ 9:22 pm

Ionic Framework 8.7 is here! This release delivers powerful new features that enhance developer productivity and user experience. From new CSS utility classes that streamline layout development to new Reorder events that provide fine-grained control, plus the latest Ionicons v8 update and Angular modal injection improvements, 8.7 brings the tools you need to create exceptional […] The post Announcing Ionic 8.7 appeared first on Ionic Blog.

The Quest for SSR with Web Components: A Stencil Developer’s Journey

25 June 2025 @ 4:54 am

Picture this: You’ve built a beautiful design system using Web Components. Your components are framework-agnostic, encapsulated, and performant. Life is good… until someone asks, “But does it work with SSR?” Record scratch. Freeze frame. That’s where our story begins. The Promise Land: SSR and Web Components Before we dive into the trenches, let’s set the […] The post The Quest for SSR with Web Components: A Stencil Developer’s Journey appeared first on Ionic Blog.

Announcing Ionic 8.6

4 June 2025 @ 6:26 pm

We’re thrilled to share the latest release of Ionic Framework, packed with exciting new features and improvements. This release brings a new Input OTP component, a new Datetime property to show days from the previous and next months, and a fresh update to Stencil. Let’s take a closer look at what’s new in 8.6 👇 […] The post Announcing Ionic 8.6 appeared first on Ionic Blog.

Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part II)

12 May 2025 @ 9:14 pm

This is the second blog post in a multipart series. While it’s not necessary to read the first part it will definitely add some much needed context: Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part I) Last year I covered a topic about incorporating WebXR into your Capacitor projects to create […] The post Cross-platform AR/VR With the Web: WebXR with A-Frame, Angular, and Capacitor (Part II) appeared first on Ionic Blog.

How Capacitor Works

17 April 2025 @ 4:29 pm

This blog post was originally written and published by Max Lynch on August 13th, 2020. This post has been edited as well as updated for content and links. Capacitor is a cross-platform native runtime for Web Native apps. Essentially, Capacitor takes modern web apps, and then packages them up to run on iOS, Android, and […] The post How Capacitor Works appeared first on Ionic Blog.

Stencil Reframed: Community-Driven Governance Takes Center Stage

8 April 2025 @ 9:28 pm

Stencil has become an essential tool for companies of all sizes who are building sustainable design systems. These design systems enable teams to deliver exceptional user experiences across multiple platforms, whether they’re building applications with React, Angular, or Vue. Today, I’d like to share some important updates about Stencil’s governance structure and future. A Brief […] The post Stencil Reframed: Community-Driven Governance Takes Center Stage appeared first on Ionic Blog.

Announcing Ionic 8.5

14 March 2025 @ 9:19 pm

We are excited to announce the release of Ionic 8.5, bringing valuable updates to form controls, modals, and framework customization. This release enhances components like Checkbox, Select, and Toggle with new validation features, improves Sheet Modals with better scrolling behavior, and adds more control over styling and error logging. With React 19 support and key […] The post Announcing Ionic 8.5 appeared first on Ionic Blog.

Unifying Plugins across Ionic and OutSystems

19 February 2025 @ 4:57 pm

One of the more exciting aspects of Ionic joining OutSystems was comparing our portfolios of supported plugins. Does Ionic provide functionality OutSystems is missing? Does OutSystems have plugins without a Capacitor equivalent? How do we bring the best of both worlds to OutSystems’ low-code and Ionic’s open-source communities? Some decisions were easy. For instance, Ionic […] The post Unifying Plugins across Ionic and OutSystems appeared first on Ionic Blog.

webcomponents.org

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Explore the world of HTML5 web components.

bootply.com

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Bootstrap in your browser, rapid html and css.

jquer.in

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A great resource for jquery plugins (canvas, navigation, etc)

Also in angular: https://angular-js.in/

twitter.bootstrap

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Sleek, intuitive, and powerful front-end framework for faster and easier web development.

Bootstrap 5.3.8

25 August 2025 @ 3:22 pm

Bootstrap v5.3.8 is out with a reversion for a dropdown focus bug, some CSS updates, and several docs updates. The plan is for this to be the last patch release before v5.4.0 drops. To start, there’s a brief update on Bootstrap Themes, with more communication to come. The team has decided to sunset https://themes.getbootstrap.com. As such, we’ve removed links to and mentions of the Themes site from our docs in this release to start. Stay tuned for more info.

GitHub Secure Open Source Fund

10 August 2025 @ 8:40 am

Mark and Julien recently represented Bootstrap in the second round of the GitHub Secure Open Source Fund this past June. The program is designed to programmatically and financially improve the security and sustainability of open source projects, and we were honored to be a part of it. GitHub brought together open source maintainers, security experts, and ecosystem partners for an intensive, hands-on learning experience. Throughout three weeks, we had a few days of mixed expert-led presentations, collaborative workshops, and dedicated office hours with security specialists. Between sessions, we had homework: concrete, project-specific actions to immediately strengthen our codebase, workflows, and processes.

Bootstrap 5.3.7

17 June 2025 @ 3:22 pm

Bootstrap v5.3.7 was just released with some follow-up fixes from our migration to Astro, plus a handful of small fixes. We expect to have another patch release shortly due to at least one recent regression, so stay tuned for that. In the mean time, here are some highlights! Docs Fixed broken “View on GitHub” URLs Corrected HTML <head> content generated by the “Download examples” button Refined sanitizer documentation for clarity and completeness Improved accessibility in the “On this page” table of contents and section heading anchor links Relocated ads to the right sidebar to minimize content reflow Added a new section on the Download page for the Intelissence extension Clarified the “Via JavaScript” usage example for Accordion

Bootstrap Icons v1.12 and v1.13

9 May 2025 @ 12:01 am

In the last few weeks, a handful of new Bootstrap Icons releases have gone out. Here’s a recap of what’s new in our v1.12.x and v1.13.x releases so far. v1.12 v1.12.0 added a single icon, mostly because people wouldn’t stop asking for it haha, and v1.12.1 added a page to the docs for it. That was all for Bluesky. v1.13.0 and v1.13.1 New in v1.13.0 are several icons, some guidance around how to use Sass files with Vite, and a few little bug fixes to some fill rules. v1.13.1 was a hotfix to resolve an issue with search on our docs.

Bootstrap 5.3.6

5 May 2025 @ 3:22 pm

Bootstrap v5.3.6 was just released to migrate our documentation to Astro from Hugo. Also included are a few bug fixes and documentation updates. Here are some highlights: Ported the docs from Hugo to Astro for our own sanity! Added usage docs for Accordion JavaScript Prevent .visually-hidden overflowing children to become focusable Limit .card-group selectors to immediate children to fix some inheritance issues Most importantly, a massive thank you and shoutout to Bootstrap maintainer Julien for all the work that went into our Astro migration. What a massive ship.

Bootstrap 5.3.5

4 April 2025 @ 3:22 pm

Bootstrap v5.3.5 was released as a hotfix for a regression from upstream in Autoprefixer that caused floating form labels to always be “floated” in Firefox due to unintended CSS output. Read the GitHub v5.3.5 changelog for a full list of changes (including a ton of documentation and dependency updates) in this release. Get the release Head to https://getbootstrap.com for the latest. It’s also been pushed to npm: npm i [email protected] Support the team Visit our Open Collective page or our team members’ GitHu

Bootstrap 5.3.4

3 April 2025 @ 3:22 pm

Bootstrap v5.3.4 is here with several bug fixes and a load of documentation updates. Here are a handful of highlights from the CSS and JS changes: Fixed modal and offcanvas headers collapsing when any padding variables were set to 0. Fixed close button display in color modes. Fixed light mode carousel when in dark mode. Updated floating labels for better <select> alignment and other styling issues. Fixed a Sass 1.77.7 deprecation for nested rules Fixed popover toggling twice to close. Read the GitHub v5.3.4 changelog for a full list of changes (including a ton of documentation and dependency updates) in this release.

Bootstrap 5.3.3

20 February 2024 @ 3:22 pm

Bootstrap v5.3.3 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Fixed a breaking change introduced with color modes where it was required to manually import variables-dark.scss when building Bootstrap with Sass. Now, _variables.scss will automatically import _variables-dark.scss. If you were already importing _variables-dark.scss manually, you should keep doing it as it won’t break anything and will be the way to go in v6. Fixed a regression in the selector engine that wasn’t able to handle multiple IDs anymore. Color modes Badges now use the .text-bg-* text utilities to be certain that the text is always readable (especially when the customized colors are different in light and dark modes). Fixed our col

Bootstrap 5.3.2

14 September 2023 @ 2:30 pm

Bootstrap v5.3.2 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Passing a percentage unit to the global abs() is deprecated since Dart Sass v1.65.0. It resulted in a deprecation warning when compiling Bootstrap with Dart Sass. This has been fixed internally by changing the values passed to the divide() function. The divide() function has not been fixed itself so that we can keep supporting node-sass cross-compatibility. In v6, this won’t be an issue as we plan to drop support for node-sass. Using multiple ids in a collapse target wasn’t working anymore and has been fixed. Color modes Increased color contrast of form range track background in light and dark modes. Fixed table state rendering for color modes with a focus on the striped ta

Bootstrap Icons v1.11.0

12 September 2023 @ 12:01 am

Bootstrap Icons v1.11.0 has arrived with 100 new icons—including new floppy disk icons, additional brand icons, new person icons, new emojis, some birthday cake, a few new science icons, and more. We’re now at over 2,000 icons! 100 new icons Here’s a quick look at all the new icons in v1.11.0: New icons in v1.11.0 Check out the pull request for all the details on which icons were added and which were updated.

tympanus.net/codrops

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Useful resources and inspiration for creative minds (html, css, javascript)

From a Single Story to Countless Worlds: Pavel Mazhuga’s Path in Creative Development

12 December 2025 @ 2:21 pm

Exploring the projects and motivations behind Pavel Mazhuga’s path into advanced 3D experiences on the web.

Simulating Life in the Browser: Creating a Living Particle System for the UntilLabs Website

10 December 2025 @ 2:16 pm

Learn how a real photograph was transformed into a living, physics-driven particle system using WebGL, shaders, and data-driven motion for the UntilLabs homepage.

Supercharge Your Design System with LLMs and Storybook MCP

9 December 2025 @ 11:11 am

A guide to combining LLM coding agents with Storybook MCP for higher-quality, lower-cost frontend development.

Building With Perfect Pitch: How Fiddle.Digital Composes High-Performance Digital Experiences

8 December 2025 @ 2:06 pm

Fiddle.Digital reveals how a trio of specialists and their custom StringTune engine shape fast, immersive, and precisely crafted digital experiences.

From Illusions to Optimization: The Creative WebGL Worlds of Adrián Gubrica

5 December 2025 @ 11:29 am

A look at Adrián Gubrica’s journey from design roots to high-performance WebGL, and the creative, technical worlds he’s built along the way.

Crafting Nature Beyond Technology: A Project from Roots to Leaves

4 December 2025 @ 1:49 pm

A deep dive into how a nature-inspired concept evolved into a polished WebGL experience blending design, animation, and technology.

Zero to Live: The Anima × Codrops Hackathon

3 December 2025 @ 10:02 am

A one-week challenge to design, build, and publish a live prototype using Anima.

Two Portfolios, One Process: Where Design, Motion, and Code Come Together

2 December 2025 @ 2:16 pm

An exploration of how design and development come together to transform ideas into motion, shaping two portfolio websites through animation and creative coding.

From a Founder’s Restless Urge to a Rule-Breaking Studio: The Unfiltered Creative Evolution of Zajno

1 December 2025 @ 12:11 pm

How one founder’s drive to make “cool sh*t only” sparked a studio culture built on experimentation, attitude, and fearless digital craft.

Building The Monolith: Composable Rendering Systems for a 13-Scene WebGL Epic

29 November 2025 @ 11:30 am

An exploration of how composable materials, particles, and transitions were engineered to bring The Monolith Project’s stylized universe to life.