taiga-ui.dev

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An almost complete Angular component library.

csszengarden.com

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A zen guide to CSS via a single form HTML page.

polymer-project.org

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HTML5 framework/components for web and mobile apps.

html5gameengine.com

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HTML5 game engine index, a replacement for Flash.

ionicframework.com

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A HTML5 & Cordova mobile framework.

Capacitor Showcase – LocalLLM

14 May 2026 @ 2:56 pm

With Capacitor, anything you can build for the web, you can build for mobile. Beyond brochure and CRUD apps, it’s possible to build advanced applications that rely heavily on native hardware functionality, rich media and local first data. Starting this year, the Capacitor Team is embarking on a process to explore the real world ergonomics […] The post Capacitor Showcase – LocalLLM appeared first on Ionic Blog.

Capacitor 9 Starts Here

8 May 2026 @ 7:37 pm

Capacitor 9 is underway. This update covers two pieces of that work: the first Capacitor 9 alpha for early testing, and improved compatibility for Cordova plugins adopting Swift Package Manager through Cordova iOS 8. Capacitor 9 Alpha 1 is out — and we need testers! Capacitor 9 Alpha 1 is now published! The headline change […] The post Capacitor 9 Starts Here appeared first on Ionic Blog.

Help Us Define The Direction Of Ionic!

16 March 2026 @ 5:16 pm

Every product team says they want feedback. Every developer has feedback to give. And yet… there always seems to be a disconnect between the two? Well we’re aiming to solve that problem and we can use your help to define the roadmap of Ionic products! We’re thrilled to announce the launch of our new, dedicated […] The post Help Us Define The Direction Of Ionic! appeared first on Ionic Blog.

Announcing Ionic Framework 8.8

6 March 2026 @ 9:24 pm

We’re excited to announce the release of Ionic Framework 8.8! This update makes customizing components easier and more flexible by adding new CSS classes, exposing internal elements through CSS Shadow Parts, and introducing new events for the Modal and Refresher components. Many of the features in this release support community-driven projects adapting Ionic Framework to […] The post Announcing Ionic Framework 8.8 appeared first on Ionic Blog.

Keeping Capacitor’s Backlog Healthy

2 February 2026 @ 4:04 pm

The Capacitor project has grown tremendously since its inception, and the pace of active development and community contributions is a testament to its success. With that growth came a reality we need to own as maintainers: over time, we did not invest enough consistent attention in open-source triage and follow-through. As a result, technical debt […] The post Keeping Capacitor’s Backlog Healthy appeared first on Ionic Blog.

Meet the Capacitor Team

13 January 2026 @ 6:14 pm

The Capacitor team maintains the core Capacitor runtime, its plugins, and the tooling that supports them. If you’ve opened an issue, reviewed a pull request, or followed a release, you’ve already seen this team’s work in action. Alongside our open-source responsibilities, we’re also one of several teams that enable mobile development within the OutSystems suite, […] The post Meet the Capacitor Team appeared first on Ionic Blog.

Announcing Capacitor 8

9 December 2025 @ 12:32 am

Capacitor, our cross-platform native runtime for web apps, continues to grow rapidly in 2025, now nearing one million downloads per week and reaching a new weekly high of nearly 930,000 downloads in mid-November. Today, we’re excited to announce the release of Capacitor 8 — the latest step forward in our ongoing effort to make building […] The post Announcing Capacitor 8 appeared first on Ionic Blog.

Swift Package Manager and Capacitor

9 October 2025 @ 2:00 pm

As an iOS developer, I’ve always found Dependency management for iOS to be a chore. For the first four years of the iPhone platform, we didn’t have any options at all. That changed in September of 2011 with the creation and release of Cocoapods by Elon Durán. Written in Ruby, Cocoapods made it possible to properly […] The post Swift Package Manager and Capacitor appeared first on Ionic Blog.

Announcing Ionic 8.7

31 July 2025 @ 9:22 pm

Ionic Framework 8.7 is here! This release delivers powerful new features that enhance developer productivity and user experience. From new CSS utility classes that streamline layout development to new Reorder events that provide fine-grained control, plus the latest Ionicons v8 update and Angular modal injection improvements, 8.7 brings the tools you need to create exceptional […] The post Announcing Ionic 8.7 appeared first on Ionic Blog.

The Quest for SSR with Web Components: A Stencil Developer’s Journey

25 June 2025 @ 4:54 am

Picture this: You’ve built a beautiful design system using Web Components. Your components are framework-agnostic, encapsulated, and performant. Life is good… until someone asks, “But does it work with SSR?” Record scratch. Freeze frame. That’s where our story begins. The Promise Land: SSR and Web Components Before we dive into the trenches, let’s set the […] The post The Quest for SSR with Web Components: A Stencil Developer’s Journey appeared first on Ionic Blog.

webcomponents.org

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Explore the world of HTML5 web components.

bootply.com

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Bootstrap in your browser, rapid html and css.

jquer.in

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A great resource for jquery plugins (canvas, navigation, etc)

Also in angular: https://angular-js.in/

twitter.bootstrap

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Sleek, intuitive, and powerful front-end framework for faster and easier web development.

Bootstrap 5.3.8

25 August 2025 @ 3:22 pm

Bootstrap v5.3.8 is out with a reversion for a dropdown focus bug, some CSS updates, and several docs updates. The plan is for this to be the last patch release before v5.4.0 drops. To start, there’s a brief update on Bootstrap Themes, with more communication to come. The team has decided to sunset https://themes.getbootstrap.com. As such, we’ve removed links to and mentions of the Themes site from our docs in this release to start. Stay tuned for more info.

GitHub Secure Open Source Fund

10 August 2025 @ 8:40 am

Mark and Julien recently represented Bootstrap in the second round of the GitHub Secure Open Source Fund this past June. The program is designed to programmatically and financially improve the security and sustainability of open source projects, and we were honored to be a part of it. GitHub brought together open source maintainers, security experts, and ecosystem partners for an intensive, hands-on learning experience. Throughout three weeks, we had a few days of mixed expert-led presentations, collaborative workshops, and dedicated office hours with security specialists. Between sessions, we had homework: concrete, project-specific actions to immediately strengthen our codebase, workflows, and processes.

Bootstrap 5.3.7

17 June 2025 @ 3:22 pm

Bootstrap v5.3.7 was just released with some follow-up fixes from our migration to Astro, plus a handful of small fixes. We expect to have another patch release shortly due to at least one recent regression, so stay tuned for that. In the mean time, here are some highlights! Docs Fixed broken “View on GitHub” URLs Corrected HTML <head> content generated by the “Download examples” button Refined sanitizer documentation for clarity and completeness Improved accessibility in the “On this page” table of contents and section heading anchor links Relocated ads to the right sidebar to minimize content reflow Added a new section on the Download page for the Intelissence extension Clarified the “Via JavaScript” usage example for Accordion

Bootstrap Icons v1.12 and v1.13

9 May 2025 @ 12:01 am

In the last few weeks, a handful of new Bootstrap Icons releases have gone out. Here’s a recap of what’s new in our v1.12.x and v1.13.x releases so far. v1.12 v1.12.0 added a single icon, mostly because people wouldn’t stop asking for it haha, and v1.12.1 added a page to the docs for it. That was all for Bluesky. v1.13.0 and v1.13.1 New in v1.13.0 are several icons, some guidance around how to use Sass files with Vite, and a few little bug fixes to some fill rules. v1.13.1 was a hotfix to resolve an issue with search on our docs.

Bootstrap 5.3.6

5 May 2025 @ 3:22 pm

Bootstrap v5.3.6 was just released to migrate our documentation to Astro from Hugo. Also included are a few bug fixes and documentation updates. Here are some highlights: Ported the docs from Hugo to Astro for our own sanity! Added usage docs for Accordion JavaScript Prevent .visually-hidden overflowing children to become focusable Limit .card-group selectors to immediate children to fix some inheritance issues Most importantly, a massive thank you and shoutout to Bootstrap maintainer Julien for all the work that went into our Astro migration. What a massive ship.

Bootstrap 5.3.5

4 April 2025 @ 3:22 pm

Bootstrap v5.3.5 was released as a hotfix for a regression from upstream in Autoprefixer that caused floating form labels to always be “floated” in Firefox due to unintended CSS output. Read the GitHub v5.3.5 changelog for a full list of changes (including a ton of documentation and dependency updates) in this release. Get the release Head to https://getbootstrap.com for the latest. It’s also been pushed to npm: npm i [email protected] Support the team Visit our Open Collective page or our team members’ GitHu

Bootstrap 5.3.4

3 April 2025 @ 3:22 pm

Bootstrap v5.3.4 is here with several bug fixes and a load of documentation updates. Here are a handful of highlights from the CSS and JS changes: Fixed modal and offcanvas headers collapsing when any padding variables were set to 0. Fixed close button display in color modes. Fixed light mode carousel when in dark mode. Updated floating labels for better <select> alignment and other styling issues. Fixed a Sass 1.77.7 deprecation for nested rules Fixed popover toggling twice to close. Read the GitHub v5.3.4 changelog for a full list of changes (including a ton of documentation and dependency updates) in this release.

Bootstrap 5.3.3

20 February 2024 @ 3:22 pm

Bootstrap v5.3.3 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Fixed a breaking change introduced with color modes where it was required to manually import variables-dark.scss when building Bootstrap with Sass. Now, _variables.scss will automatically import _variables-dark.scss. If you were already importing _variables-dark.scss manually, you should keep doing it as it won’t break anything and will be the way to go in v6. Fixed a regression in the selector engine that wasn’t able to handle multiple IDs anymore. Color modes Badges now use the .text-bg-* text utilities to be certain that the text is always readable (especially when the customized colors are different in light and dark modes). Fixed our col

Bootstrap 5.3.2

14 September 2023 @ 2:30 pm

Bootstrap v5.3.2 is here with bug fixes, documentation improvements, and more follow-up enhancements for color modes. Keep reading for the highlights! Highlights Passing a percentage unit to the global abs() is deprecated since Dart Sass v1.65.0. It resulted in a deprecation warning when compiling Bootstrap with Dart Sass. This has been fixed internally by changing the values passed to the divide() function. The divide() function has not been fixed itself so that we can keep supporting node-sass cross-compatibility. In v6, this won’t be an issue as we plan to drop support for node-sass. Using multiple ids in a collapse target wasn’t working anymore and has been fixed. Color modes Increased color contrast of form range track background in light and dark modes. Fixed table state rendering for color modes with a focus on the striped ta

Bootstrap Icons v1.11.0

12 September 2023 @ 12:01 am

Bootstrap Icons v1.11.0 has arrived with 100 new icons—including new floppy disk icons, additional brand icons, new person icons, new emojis, some birthday cake, a few new science icons, and more. We’re now at over 2,000 icons! 100 new icons Here’s a quick look at all the new icons in v1.11.0: New icons in v1.11.0 Check out the pull request for all the details on which icons were added and which were updated.

tympanus.net/codrops

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Useful resources and inspiration for creative minds (html, css, javascript)

Creating Scroll-Driven SVG Map Animations with GSAP

21 May 2026 @ 3:22 pm

A tutorial on building cinematic scroll-driven SVG map animations with GSAP using path drawing, motion tracking, and smooth camera movement.

Made With Gsap: Building a Fun Gravity-Based Mouse Trail

20 May 2026 @ 12:24 pm

A creative GSAP experiment where images cascade from the mouse position and rebound off the bottom of the screen with satisfying motion.

80s Business Tech and Seamless Scene Transitions: Inside Shader.se’s Scroll-Driven WebGPU Pipeline

19 May 2026 @ 10:52 am

How we built the scroll-driven WebGPU pipeline behind Shader.se, from selective scene rendering to seamless scene transitions using React Three Fiber.

Merlin: The Code Boutique Turning Motion Into Digital Magic

18 May 2026 @ 12:12 pm

A code boutique from Amsterdam crafting high-performance digital experiences where motion, technology, and design become one seamless language.

Designing Ourselves: The New Obys Identity and Website

14 May 2026 @ 10:37 am

An inside look at the new Obys – from rethinking our identity to building a system where type, motion, and structure work as one, shaping a more precise and consistent experience.

Exploring the HTML-in-Canvas Proposal

13 May 2026 @ 10:37 am

A look at the HTML-in-Canvas proposal, how it works, and what it enables with a few practical demos.

Le:mma Studio: Building the Feeling Behind the Screen

11 May 2026 @ 1:38 pm

Between rhythm, atmosphere, and digital craft, Le:mma Studio explores how the web can feel cinematic, emotional, and deeply human.

From Shader Uniforms to Clip-Path Wipes: How GSAP Drives My Portfolio

6 May 2026 @ 9:55 am

A look at how my portfolio came together as a technical handshake, with GSAP orchestrating everything from shader uniforms to text reveals.

Reverse-Engineering Claude AI’s Mascot Animations with SVG and GSAP

5 May 2026 @ 10:59 am

How I rebuilt Claude AI’s mascot animations from scratch, frame by frame, purely in code using SVG and GSAP.

Akaru: Crafting Precision-Driven Digital Experiences

4 May 2026 @ 9:32 am

In a digital world increasingly shaped by templates and automated systems, we still believe in the power of crafted experiences.